Playing by Ear: Designing for the Physical in a Sound-
Based Virtual Reality Narrative
○Description: This work explores proof-of-concept
narrative VR experiences with a focus on sound-
based physical interactions. Responding to a call to
expand upon current design conceptualizations, we
draw on tangible sound-based design in order to
develop considerations for the body and physical
environments within VR narratives. A focus on the
actions the player is asked to perform (e.g., touch,
stand, kneel, grasp, walk, listen, reach, dance) can
contribute to an understanding of VR as a sensory,
embodied medium that offers ways to playfully
engage with physical reality rather than simulate it
entirely.
○Demo Video: https://vimeo.com/512969792
○Research Paper:
https://doi.org/10.1145/3430524.3440635
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Aneesh TarunVirtual Reality Interactions